#ifndef _PLAYER_H_
#define _PLAYER_H_

#include <vector>

class player {
	protected:
		std::vector<stats *> * attrb;
		void _constructor_real( std::vector<stats *> * attrb );
	public:
		player();
		player( std::vector<stats *> * attrb );
		bool runStat( std::string name );

		void addStat( stats * s );
		void addStatSet( std::vector<stats *> * s );

		stats * getStat( std::string s );
};

#endif
